At Merge we publish games that we think are freaking amazing, games that we would love to play ourselves, games we want to enjoy with our best friends, games that we’ll remember playing long after we’ve put a controller down.
But we know they aren’t easy to make.
We understand all about the blood, sweat and tears that indie developers put into creating their games. We get that an indie developer’s focus needs to be on their game. That’s why we’re here to help out with all that other stuff that keeps you awake at night.
We believe that doing the basics isn’t enough, your game deserves more. That’s why we roll up our sleeves and get stuck in creating revenue channels, marketing, deployment, retail, porting, financing and much more, we won’t stop until we’ve gone ‘above and beyond’ what you would expect from any other publisher.
Of course we won’t be the right publisher for every project, it’s important that we fall in love with your game and really understand your ambitions as a developer. But when this all clicks, we can make magic happen!
So get in touch, click the button below and tell us about your amazing creation!
“We could not have found a better partner in getting our physical editions published than Merge. From start to finish Merge and their staff have been responsive, informative, and enthusiastic. Physical publishing is a long distance race that is completed in inches, and each step of the way having Merge as a resource in ensuring the process is smooth and our assets are prepared made all the difference.” - John Lindvay, Red Hook Studios
"Merge Games have been more than a publisher to us, they've been a partner. Far from the outdated idea of a retail publisher just shifting boxes they understood that our game is our pride and joy and we're trusting them with it. So they got us involved in designing the packaging, disc art, cart labels; all the stuff that conveys the image of our game. With Merge we've reached an audience we would never have on our own, and we've had a great working relationship from day one." – Jon Cartwright, Prideful Sloth
"Merge have been nothing but helpful and obliging in our time working with them on Dead Cells. They've shipped over 150K retail copies of the game and have fought vigorously to secure the best deal for us in terms of price and placement, so we couldn't be happier with the results. At the end of the day it's just crazy that we've been able to see copies of our game in our local outlets... Really they've helped us unlock an achievement we've been dreaming of since we published our first game online. Great people!" – Steve Filby, Motion Twin